Monday, January 11, 2021

Moving to a new and better website

 This was to inform everyone who use to visit this website that I will be redirecting this website to a new and improved website 

https://roe-web.web.app/


It is currently under construction but I will be moving everything to the newer website soon .

Thank you ,

D3athstroke

Tuesday, April 14, 2020

Throne War Rewards

Unmatched Honor 


5 Million Lumber | 1500 Gems | 2.5 M Gold | 1 Super Scroll | 500k Hero Exp | 100 Wisdom Medal | 2 Adv Scrolls | 5 Adv Teleport

Conqueror's Gifts [ Total 5 people to be awarded ]

2 M Food | 1000 gems | 1 M Gold | 60K Alliance contribution | 5 Hr Speed | 40 Hours Training Speedup | 10 Hours Healing Speedup | 3 Advanced Recruitment Tickets

Defender's Gift [ Total 10 People to be awarded ]

1 M Food | 750 Gems | 750K Gold | 40k Alliance Contribution Points | 4 Hours Speedup | 30 Hours of Training Speedup | 8 Hours of Healing Speedup | 2 Advanced Recruitment Tickets

Supporters Gift

500K Food | 50 Gems | 500K Gold | 20k Alliance Contribution Points | 3 Hours Speedup | 20 Hours of Training Speedup | 6 Hours of Healing Speedup | 1 Advanced Recruitment Tickets


Throne War Buff




Throne War De-Buff


Throne War Details

How to occupy Throne ? 


The throne of each State is located at 600:600 .There are 4 trebuchet and 1 main castle.
There are 3 phase for this event 

1). Prep Phase


When new province starts the counter starts , When the counter reaches a specific position, it reaches to the war Phase.

2). The War Phase


When the war phase starts , all alliance can send units to occupy it, first to reach will occupy the throne/Trebuchet at that instance. If No alliance fully occupies it (4 trebuchet and throne) the alliance with most percentage will win it . [Remember that unit loss will be permanent] .

You will send units to 4 trebuchet and throne . 
If two different people of same alliance send units to same building, it will become reinforcement. 
If people of other alliance send troops to same trebuchet , the stronger wins and occupy the trebuchet.
When trebuchet and throne is not occupied by same alliance, The Trebuchet will destroy some units in the throne every minute without loss to self.

In Short You have to defend the throne as well as 4 trebuchet while other alliance keeps attacking you . Each trebuchet will accumulate maximum of 5 reinforcements.

Choose your army/team-mates carefully

3) The War Phase 


When the battle ends , the throne goes to protection stage and will not be attacked for next 7 day . 
After 7 days another series of throne war starts

Saturday, April 4, 2020

Footmen Equipment : Total Guide

Types of equipment
  1. Dreadnaught's Ebony Plate
  2. Dreadnaught's Treads
  3. Dreadnaught's Calling
  4. Dreadnaught's Bulkwark
  5. Dreadnaught's Sabre
  6. Dreadnaught's Crown
Item NameEbony OreIron SandGrindstoneSecret Order
Ebony Plate1120
Treads1210
Calling1111
Bulkwark2101
Sabre0013
Crown1003

 Dreadnaught's Ebony Plate

Ebony Plate           WhiteGreenBluePurpleOrangleYellow
Troop Load            1 %3 %5 %8 %15 %30 %
Footmen Tactical Might            12581220
Footmen Might             1 %3 %5 %8 %15 %30 %

Dreadnaught's Tread

TreadWhiteGreenBluePurpleOrangleYellow
Marching Speed13581530
Footmen Resistance                   3581530
Troop Load13581530

Dreadnaught's Calling

CallingWhiteGreenBluePurpleOrangleYellow
Footmen resistance13581530
Footmen Tactical Resistance  3581530
Combat Speed13581530

Dreadnaught's Bulkwark


BulkwarkWhiteGreenBluePurpleOrangleYellow
Footmen Might 13581530
Footmen Tactical Might             12581220
Combat speed13581530

Dreadnaught's Sabre

Sabre                        WhiteGreenBluePurpleOrangleYellow
Combat Speed                        13581530
Marching Speed                        13581530
Footmen HP                        0.512470515

Dreadnaught's Crown

Crown  WhiteGreenBluePurpleOrangleYellow
Footmen archer facing might   12581220
Footmen tactical resistance  13581530
Footmen HP  0.51247.515

Full suit bonus details 

Set BonuseBluePurpleOrangleYellow
4 piece | Footmen Resistance vs archer131020
6 piece | Footmen Damage12510
6 piece | Healing(all footmen required)--60100

Friday, April 3, 2020

Scavenger Equipment : Total guide

Types of equipment
  • Scavenger Equipment    | Used for farmers | Gathering Aid
      Types of Scavenger Equipment's
  1. Scavenger's Pickaxe
  2. Scavenger's Straw Hat
  3. Scavenger's Coat
  4. Scavenger's Amulate
  5. Scavenger's Boots
  6. Scavenger's Lantern
Item Name Lumber Plate Tanner Leather Threads Linen
Scavenger's Pickaxe 2 1 1 0
Scavenger's Straw Hat 1 1 2 0
Scavenger's Coat 1 1 1 1
Scavenger's Boots 0 2 1 1
Scavenger's Amulate 1 0 0 3
Scavenger's Lantern 0 1 0 3


Scavenger pickaxe details

Scavenger's Pickaxe White Green Blue Purple Orangle Yellow
Food Gathering speed and Payload 2 % 4 % 8 % 15 % 25 % 60 %
Exp Gained per hour 50 100 200 500 1000 2000
Bonus loot % after defeating monster 1 % 2 % 3 % 6 % 10 % 25 %

Scavenger Straw Hat details

Scavenger's Straw Hat White Green Blue Purple Orangle Yellow
Marble Gathering speed and Payload 2 4 8 15 25 60
March lumber consumption decreased 1 % 2 % 5 % 10 % 20 % 40 %
Monster attack stamina cost reduction 0 % 0 % 0 % 10 % 20 % 30 %

Scavenger Coat details

Scavenger's Coat White Green Blue Purple Orangle Yellow
Lumber Gathering speed and Payload 2 4 8 15 25 60
Exp gained per hour while gathering 50 100 200 500 1000 2000
Bonus loot % after defeating monster 1 % 2 % 3 % 6 % 10 % 25 %

Scavenger Boots details


Scavenger's Boot White Green Blue Purple Orangle Yellow
Iron Gathering speed and Payload 2 4 8 15 25 60
Gather March speed 2 4 10 20 40 100
Monster attack march speed 2 4 10 20 40 100

Scavenger Amulet details

Scavenger's Amulet White Green Blue Purple Orangle Yellow
Gathering speed 0.5 1 2 5 8 20
Extra Gather resource 1 2 3 6 10 25
Troop Resistance 0.5 1 2 3 5 10

Scavenger Lantern details

Scavenger's Lantern White Green Blue Purple Orangle Yellow
Gathering speed 0.5 1 2 5 8 20
Extra Gather resource 1 2 3 6 10 25
Troop Might 0.5 1 2 3 5 10

Full suit bonus details 

Set Bonuse Blue Purple Orangle Yellow
4 piece | Gather Speed 5 10 25 60
6 piece | Bonus Gems Chance 2 5 12 30
6 piece | Hourly gems gain 1 2 4 10

Sunday, March 29, 2020

Rise of empire guide app V2


Technology Overview

1). Rapid Production  [ Farm account ]

  • unlock rapid production technology for all resource types
  • recovery of success rate after you upgrade the resource building
  • increases the resource income after rapid production 
  • On level 5 , the first usage of every day , rate of rapid production is 100 % 
  • On level 6 , increases the stability rate 
2). Town development [ Farm Account ] 
  • Increases resource income of all resources including gold by 30%
  • Increases food wood marble iron and gem gathering speed
  • Increases max storage 
  • Increases building speed
3). Basic combat [ Hunting monsters] 
  • Promotion of units
  • Increases number of resources received after defeating monsters
  • Bonus might against monster
  • Bonus resistance against monster
  • Increases hero exp after defeating monster
  • Lower wounded troops when defeating monsters
4).Class Legion / Legion 1 / Legion 2 [C-13]/ Legion 3[C-18]
  • Increases gathering speed of legion
  • Increases march speed of legion
  • Increases troop resistance
  • Increases troop might
  • Enables legion to be speeded up
  • Enables legion to recall
  • Increases marching speed
  • Increases Stamina recovery rate
  • Increases hero appointment [Max to 3]
5). Improved medical facilities [Healing Wounded]
  • Reduces troop healing cost [Max 30 %] + [150%]
  • Increases max wounded capacity[Max 100%]+[50000]
  • Build extra tent
  • More troops can fit in when tents are full [ Max 20%]
  • Dead-> Wounded ratio [15 %]
6).Basic Military [ Troops ]
  • Increases troop training speed[15%]+[35%]
  • Build extra encampment
  • Increases all unit HP[15%]
  • Increases training count [2000]
  • Increases enemy death rate on successful siege
7).Specific Troop research 

  • Increases MIGHT[10%]+[20%]
  • Increases Resistance[10%]+[20%]
  • Ability To counter increment [Footmen-> Archer , Archer->Cavalry, Cavalry ->Footmen][10%]+[10%]+[10%]
  • Increase/Decrease critical hits[30%]
  • Increases siege defense Might[30%]+[30%]
  • Enhancement[Troops can be enhanced]
  • Reduces training cost[-15%]
  • Increases troop promotion count[16500]
  • increases troop defense[30%]
  • Increases Archer Siege Resistance [30%]+[30%]
  • Increases Cavalry Load [100%]
  • Increases Cavalry Marching Speed[100%]
  • Increases Cavalry Skirmish Might[30%]
  • Increases Cavalry Health[30%]

Thursday, March 19, 2020

Complete COP Guide

Focus completely over zone commemoration to score the maximum points in this event

Day 1 : Gathering 

Tips * 
  1. Find maximum level resource tile ( Place if you can @ level 9 )
  2. Balance your legion (Transfer awaken hero to lower powered legion so as to gather most by all your legions)
  3. Do not forget to use a gathering boost .
  4. Always forge equipment for particular resource tile . (green - 2, blue 3 , purple 15 %) boosts [Marble can be considered easiest]
  5. Send your legions to gather "X" time before they could empty the tile . So as to send your legion multiple times.
  6. 5 Minutes before they could return from gathering , use a COP booster to increase your point in Clash of province .
Zone commemoration research increase

  • Gathering speed
  • Gathering quantity
  • Score from gathering

Day 2 : Building / Construction 


To earn maximum points in this event you are required to 

  1. Upgrade MILITARY BUILDING
  2. Take time margin and set up a builder to upgrade before CoP time . So you can again upgrade a building on the same day .
  3. Keep speed up Reserves for this day
  4. 2 Minutes before use a Cop 50 % / 100 % booster
** Special mention for building you can upgrade on this day 

  • War Rooms ( Footmen Archer and Cavalry )
  • Castle
  • Raider Hall
  • Training Grounds
  • Fortress 
  • Sentry Tower
  • Shout Buildings
  • Garrison Halls
  • Crystal factories

Day 3 : Research / Technology

To get Maximum point on this day you are again required to upgrade technology related to military so as to get maximum points . 

The research that comes under this heading are : 
  1. Research Legion Class
  2. Research Footmen Training
  3. Research Archer Training
  4. Research Cavalry Training
  5. Research Zone Conflicts and Commemoration 
Avoid research under 

  1. Rapid Production
  2. Town Development
  3. Basic Combat
  4. Basic Military
  5. Basic Military
**Keep speed up reserves on this day as well as a lot of wood and iron

Day 4 : Hero Development Day

** I would highly recommend to use 100 % Cop point booster **


Task 1 : Wisdom Medals Exchange

              Exchanging Wisdom Medal Give you a lot of points 
On splitting the hero you will get around 80 % of what you spent on the hero 
              To take advantage on this day Do the Following Trick as i have shown below





Here you spend 10 + 20 + 5+ 5 + 5 = 45 Medals , In return you will get 36 Medal from exchange + 5 medal from duplicate . With a loss of 4 Medal you will get huge points in CoP Event.

Task 2 : Opening Tickets 

                Try to open 10x tickets every time . Opening 10 tickets will give you 11 recruitments . The " +1 " factor is a much difference in CoP.

Task 3 : Hunting Monsters 

             On This Day , HUNT ONLY LEVEL 15 monsters. Avoid Hitting the Wight Monster as it cost 20 stamina while all other monster require 10 Stamina. With 4 Legion you can at minimum hunt atleast  40 Monster . For 40 monster hunt you will receive 

40 x 15000 = 600000 points . If you use 100 % booster then it will give you 1.2 Million AT LEAST.(More points with Zone Commemoration )


Task 4 : IF your legion 4 (for example ) cannot hit level 15 monster . Change your hero . Put your  strongest hero in that legion so a to increase legion value and then continue the practice . 

Once the legion stamina recovers you can again go hunting .

(AVOID HITTING WIGHT MONSTER )



Day 5 : Training Day

Points to remember on this day . 

** Be sure to complete hourly event in between . If you get 3 chests in hourly event . Give it a pause. Continue again when the hourly chest refresh .
** You need a whole lot of speed ups this day . 
**If you want to score a lot , you need to save a lot in this event . 

Day 6 : Kill Event

Points to remember in this event . 

  1. Mark your targets a day before KE or previousy
  2. Use 2 attacks at the same time on the target and use random port when you have no more targets
  3. If you have more bookmarked targets , immediately port and hit using advanced teleporter.
  4. Do not forget to use attack and defense boost ( can be bought using gems from store)
  5. Do not forget to use COP booster.

Day 6 : Free development

Repeat one of the 6 events from above day . If you do not select your event this day it will auto select the day 6 event .

Friday, March 6, 2020

Battle Attribute guides

Let's start by getting one of the actual battle reports.


Time to go check the battle unit attributes .


Now let's jump to back row for specifically getting the details .


Let's now finally focus on whats going where .


The first attribute is the Attack power - Let's break the 154 % into pieces .



This is the statistics of how this adds up to 154 % . 
Building such as Raider hall and war room Include this type.
Equipment play a major role 
The hero contribution depends on various factors 
Troop-Based technology + Legion research counts in technology contribution

Similarly for the second attribute (resistance) . This is the defensive power .



All the factors above are equally responsible here .

The next one is the tactical might .



The tactical might is the might that you get from hero skills . Skill number 2 , 5 , 8 play a major role here also skill set number 7 distributes into Might/Resistance/HP . On unlocking skill 7 , if the hero provides might , this stat will be improved . Otherwise you can rely on equipment.

The next one - tactical resistance



Instead of tactical might it deals with resistance 

The HP 



The HP depends on 3 factors 

* Equipment
*Technology - Like full metal jacket and troop-specific research
* Hero - Orochi and North rage give massive boost to this attribute ( Skill 7 )

And the speed . 


The speed mentioned here is the speed of your troops . It determines how fast your troops can MARCH TOWARDS A TARGET . Implying that cavalry are the fastest 

The tactical speed determines who gets to attack first in terms when both player attacked simultaneously . 

This means that if player A and player B attacks each other and player A has more tactical speed , then A will get to attack first and will damage much of B's troops. Now B attacks on his turn with more of a wounded legion . Definitely A wins the battle here .